/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/
/*
 * Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

package com.badlogic.gdx.tests.utils;

import com.badlogic.gdx.ApplicationListener;
import com.eightbitmage.gdxlw.LibdgxWallpaperApp;
import com.eightbitmage.gdxlw.LibdgxWallpaperInterface;

public abstract class GdxTest extends LibdgxWallpaperApp implements ApplicationListener, LibdgxWallpaperInterface
{
	public abstract boolean needsGL20( );		
	public void create( ) { };
	public void resume( ) { };
	public void render( ) { };
	public void resize(int width, int height) { };
	public void pause( ) { };
	public void dispose( ) { };
		
	public void offsetChange (float xOffset, float yOffset,
			float xOffsetStep, float yOffsetStep, int xPixelOffset,
			int yPixelOffset) { } ;
	
	public void setIsPreview(boolean isPreview) { };
}
